﻿using System;

namespace Valve.VR
{
	// Token: 0x020007EB RID: 2027
	public struct VREvent_Reserved_t
	{
		// Token: 0x04002E0F RID: 11791
		public ulong reserved0;

		// Token: 0x04002E10 RID: 11792
		public ulong reserved1;
	}
}
